Step into the shoes of a child and harness the power of rhythms & soul to change a desolate parking lot into the beautiful living environment that it once was. Use your ingenuity, imagination and a touch of magic to balance a wildlife between different species.


Looking for somewhere to play, a child happens upon the abandoned COYOTE supermarket, which seems utterly desolate until they spot a lone mouse weaving through a hole in the wall. Can you reach into your inner child and save the parking lot from becoming an urban wasteland?

As the game develops, the child faces new missions to complete, each triggered by the behaviours of different species. By matching a rhythm to cast a spell, the child will wield power over all manner of living beings, from the humble dung beetle to sparrows, foxes, and the noble trees. Just as in life, each species has a unique function and place in the ecosystem of COYOTE, and you must use each one at the right moment.

The world of COYOTE is powered by the Trophix engine, which means it feels and acts like a real-life ecosystem. Introduce new elements or creatures, and the game world will react and change just like nature. With each new mission, more features are introduced, making the ecosystem increasingly diverse and complex.

The Echo World, a parallel world to ours, can be entered at any time by the child. This is a dark and mysterious place where an ethereal Soul Pond has replaced the COYOTE building. Here the player will learn of their missions and the role of each species in the ecosystem.  


who we are

ROTxBLAU unites different needs: A passion for computer games and the wish to leave something permanent in the world meet the desire for self-realisation and independent entrepreneurship.


ROTxBLAU is an independent game studio and part of the Betonkiste, a self-managed cultural and commercial center in the west of Leipzig. In workshops and workrooms covering more than 1500sqm, woodworkers, metalworkers, designers - and us - are working together side by side, but also in solidarity with each other.

The Betonkiste is also home to IG Freie Szene Leipzig e.V., an association in which the idea of ROTxBLAU was born and flourished for several years.

Why we do it

Over the last few years, we have been asking ourselves how we can combine different interests and skills to work together on challenging projects. A first order in 2017/18 showed that this is not impossible.

In the following years we worked on game ideas and business models. In 2020 we successfully applied for the EXIST start-up grant with the TROPHIX ecosystem simulation software. Since then, we have been poking our noses into projects that could hardly be more different, with a healthy mixture of naivety, curiosity and professional scepticism.

With Coyote we are now building a game that is based on TROPHIX and offers us the chance to test our software in live operation and to further develop it according to our requirements.

Current state of development

Q2 2021 Alpha Testing & Balancing of the Ecosystem

Q3 2021 beta testing

Q1 2022 release (currently: January 31)

Where can you meet us

We are part of the Betonkiste in the west of Leipzig. You can visit us here by prior arrangement. In 2021, we expect to participate in the Poznan Game Arena. You are welcome to contact us personally for further dates.

Awards & recognitions


Michael Zoeller Code

Alexander Zenker Art and Narrative Design

Florian Fahr Ecosystem Designer

Alina Mutschler Ethnological advice & design assistance

Konrad Jackisch Sound design

Richard Minkus Project management






Gamestudio aus Leipzig


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